KJS::MathObjectImp Class Reference

Inheritance diagram for KJS::MathObjectImp:

KJS::ObjectImp KJS::ValueImp List of all members.

Detailed Description

Definition at line 30 of file math_object.h.


Public Types

 Euler
 Ln2
 Ln10
 Log2E
 Log10E
 Pi
 Sqrt1_2
 Sqrt2
 Abs
 ACos
 ASin
 ATan
 ATan2
 Ceil
 Cos
 Pow
 Exp
 Floor
 Log
 Max
 Min
 Random
 Round
 Sin
 Sqrt
 Tan
enum  {
  Euler, Ln2, Ln10, Log2E,
  Log10E, Pi, Sqrt1_2, Sqrt2,
  Abs, ACos, ASin, ATan,
  ATan2, Ceil, Cos, Pow,
  Exp, Floor, Log, Max,
  Min, Random, Round, Sin,
  Sqrt, Tan
}

Public Member Functions

 MathObjectImp (ExecState *exec, ObjectPrototypeImp *objProto)
Value get (ExecState *exec, const Identifier &p) const
Value getValueProperty (ExecState *exec, int token) const
virtual const ClassInfoclassInfo () const

Static Public Attributes

static const ClassInfo info = { "Math", 0, &mathTable, 0 }

Member Function Documentation

virtual const ClassInfo* KJS::MathObjectImp::classInfo (  )  const [inline, virtual]

A pointer to a ClassInfo struct for this class.

This provides a basic facility for run-time type information, and can be used to check an object's class an inheritance (see inherits()). This should always return a statically declared pointer, or 0 to indicate that there is no class information.

This is primarily useful if you have application-defined classes that you wish to check against for casting purposes.

For example, to specify the class info for classes FooImp and BarImp, where FooImp inherits from BarImp, you would add the following in your class declarations:

   class BarImp : public ObjectImp {
     virtual const ClassInfo *classInfo() const { return &info; }
     static const ClassInfo info;
     // ...
   };

   class FooImp : public ObjectImp {
     virtual const ClassInfo *classInfo() const { return &info; }
     static const ClassInfo info;
     // ...
   };

And in your source file:

   const ClassInfo BarImp::info = {0, 0, 0}; // no parent class
   const ClassInfo FooImp::info = {&BarImp::info, 0, 0};

See also:
inherits()

Reimplemented from KJS::ObjectImp.

Definition at line 36 of file math_object.h.

Value MathObjectImp::get ( ExecState exec,
const Identifier p 
) const [virtual]

Implementation of the [[Get]] internal property (implemented by all Objects).

See also:
Object::get()

Reimplemented from KJS::ObjectImp.

Definition at line 91 of file math_object.cpp.


The documentation for this class was generated from the following files:
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